weber_dubois22: (Aliens)
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This is a series of interviews with employees of Monolith Productions, who were part of the team that worked on the PC game TRON 2.0. These interview clips were once hosted on the Official TRON 2.0 web site, long since defunct. Sorry about the poor video and audio quality, but the original clips were low quality to begin with.

In order of appearance:
Kevin Deadrick - Lead level designer
Eric Kohler - Art director
Garret Price - Producer
Jason "Jace" Hall - Former Monolith CEO
Frank Rooke - Lead game designer [SOURCE]
weber_dubois22: (Autobot)
[personal profile] weber_dubois22
SEMI-FREQUENT TRON fan, [livejournal.com profile] allronix1, has decided to create a detailed breakdown of the 2003 video game, TRON 2.0, for those not properly acquainted with the series outside of TRON Legacy (the series new canonverse since 2.0 was regulated to alternate universe/non-canonverse by Disney).



OTHER '2.0' SOURCES:
Gamasutra's Postmortem Review: Monolith's "TRON 2.0 (2003)"
TRON Wikia - Category: 2.0 Articles
Visual Walkthrough.com - TRON 2.0 (2003)
TRON: Episode Studies: TRON 2.0
TRON: Episode Studies: TRON 2.0: The Ghost in the Machine: | Issue One | Issue Two | Issue Three | Issue Four | Issue Five | Issue Six

NesralZ's TRON 2.0's "Let's Play[...]" Walkthrough (Without Commentary):

Introduction (Cinematic)
Level 1
Level 2.1 | Level 2.2
Level 3.1 | Level 3.2
Level 4.1 | Level 4.2
Level 5.1 | Level 5.2


Levels 6 through 29 )

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RETROGRADE: The Jet Bradley Community - (OPEN)

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